#123movies #fmovies #putlocker #gomovies #solarmovie #soap2day Watch Full Movie Online Free – Hacker/arcade owner Kevin Flynn is digitally broken down into a data stream by a villainous software pirate known as Master Control and reconstituted into the internal, 3-D graphical world of computers. It is there, in the ultimate blazingly colorful, geometrically intense landscapes of cyberspace, that Flynn joins forces with Tron to outmaneuver the Master Control Program that holds them captive in the equivalent of a gigantic, infinitely challenging computer game.
Plot: As Kevin Flynn searches for proof that he invented a hit video game, he is ‘digitalized’ by a laser and finds himself inside ‘The Grid’, where programs suffer under the tyrannical rule of the Master Control Program (MCP). With the help of a security program called ‘TRON’, Flynn seeks to free The Grid from the MCP.
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|6.8/10 Votes: 113,919|
|6.7 Votes: 1503 Popularity: 17.452|
A Beautiful Film
More than just reminiscent of Lang’s Metropolis, Tron is a beautiful, well made exercise from a main stream producer (Disney) which reminds us of the time before Jurassic Park and Episode One where creative skill was left to human perception rather than a computer’s digitally correct ideal. Owing more to the human colourists than the now outdated computer effects, this film is evidence – similar in a way to Kubric’s pre-Moon landing, pre-CGI 2001 – to the creative and more sensory-pleasing abilities of the human artist over soul-less programmers, from a time before when a box would ‘parse’ it all for you. It’s difficult to express how high-powered computers fail to create an image that is satisfactory to the human eye; there is always something that rings false about it. Tron was created in a period of wire diagrams being the best you could coax from a computer; anything else was added by human hand. A film that makes you nostalgic for the time when Disney made films that were accessible for all, almost Bakshi-like in its disregard for the mainstream. There is struggle against adversity; there is an oppressive, evil regime; there are two heroes who survive despite all odds; and there is love conquering all (a token woman is included as love interest. Ironically like the IT industry). The naive use of technical jargon merely adds to the “computer program” style setting and this film is ideally suited for today’s retro-chic society. As a Disney film this is aimed predominantly at children, so if you fail to understand the plot then I would recommend sticking to the Lion King or some other pabulum. This is a great film – watch it.
The film that The Matrix wishes it was
In 1982, the concept of artificial intelligence was advanced enough that a gamer could easily defeat a computer opponent if he memorised the sequence of moves that the AI followed. A computer capable of handing the intense mathematical calculations CGI entailed often took up an entire room. Video games were strictly two-dimensional, and often consisted of video displays that a legally blind man could make out the individual pixels in. Yet they were considerably more fun than most of the annoyances we have to bear with today. The reason for this is as simple as it is obvious. In 1982, programmers realized that graphics are not what make a game fun because graphics could not be made as “real” as they are now.
Tron fell flat at the box office because the concepts it dealt with were not in the public consciousness. Home computers from many manufacturers were duelling for market share, and the idea that the market could one day all be controlled by one monolithic corporation was far from anyone’s mind. This little fact is what keeps Tron relevant nearly twenty-five years later. However, as the information age grew into focus, the number of films that openly steal from Tron are numerous. They try to capture the same level of excitement and intrigue, but they fall down because of an inability to make the audience care about the characters.
Tron begins with simple interactions between the world of the programs and the world of the humans, some of which are programmers, or users as they are called here. The sequence in which one user, Flynn, is sucked into the world of the programs, well, let’s just say that the Wachowski brothers obviously watched it very carefully before they penned the screenplay for The Matrix. Only in this case, it is done with much more credibility and impact.
Many have talked about the curse that plagues film adaptations of video games. Tron was the first of many films to have a video game adapted from it, the reasons for which should be clear when one watches the game sequences. During the middle act of the film, Flynn is made to compete in a couple of video games, the first of which, while quite clearly based upon Pong, was adapted more or less element-for-element into a crude tennis game. The latter is more notorious, however. The concept of bicycles that create walls behind them as they move, into which one tries to run an opponent, is one of the simple concepts that kept old 4-bit video game machines like the Atari 2600 profitable for so long.
It has been said that it is difficult to understand what is going on, which is hogwash. Once you learn some of the basics of computing, or rather the concepts that Microsoft would like to keep hidden from the user such as input-output addresses and the like, and learn to pay attention to dialogue, it is incredibly easy to follow this story. It is, in fact, one of the best renderings of computer concepts on the big screen to date, which is a sad indictment upon Hollywood when you consider how far technology in both areas has come since 1982.
I gave Tron a ten out of ten. It entertained me immeasurably when I was a child growing up on the cusp of VHS technology. As an adult who is having endless fun with the recordable DVD technology, it entertains me even more. Few things grow more relevant with time, in both happy and sad ways, but Tron is amongst them. If every science-fiction film in which computers and artificial intelligence figured heavily were up to this standard, film critics would have a lot less to do.
Original Language en
Runtime 1 hr 36 min (96 min)
Genre Action, Adventure, Sci-Fi
Director Steven Lisberger
Writer Steven Lisberger (screenplay), Steven Lisberger (story), Bonnie MacBird (story)
Actors Jeff Bridges, Bruce Boxleitner, David Warner, Cindy Morgan
Awards Nominated for 2 Oscars. Another 2 wins & 6 nominations.
Production Company Walt Disney Pictures, Lisberger/Kushner
Sound Mix 70 mm 6-Track (70 mm prints), Dolby (35 mm prints)
Aspect Ratio 2.20 : 1 (70 mm prints), 2.39 : 1 (35 mm prints)
Camera Arriflex Cameras, Zeiss Lenses, Mitchell FC 65 Model, Super Panavision 70 Lenses, Panavision Panaflex Gold, Panavision C- and E-Series Lenses, VistaVision VistaFlex, Nikon Lenses
Laboratory Technicolor, Hollywood (CA), USA
Film Length 2,620 m (Sweden)
Negative Format 35 mm (also horizontal), 65 mm
Cinematographic Process Panavision (anamorphic) (some live-action scenes), Super 35 (some live-action scenes), Super Panavision 70, VistaVision (computer generated layers)
Printed Film Format 35 mm, 70 mm